Managing a fleet of agents is going to require multi-tasking, background tasks, and visibility of work to instruct. I believe agent interactions are going to feel like playing a Real Time Strategy (RTS) game. I grew up playing A LOT of Command & Conquer and StarCraft so decided to make a prototype of agent orchestration with this metaphor.
Let’s not take this concept too literally as I wanted to get nostalgic with the assets. Company strategy and execution is in its RTS era.
(sound on)
Jan 11
at
4:50 PM
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