Just about to start this game and your insights really are motivating. Not being glib, solo RPG games require a lot of individual effort and learning how others optimize the experience is super helpful.
The focus on momentum is great in my view. Chess and Go are games of momentum when there's a similar ability across players. There's also a cost OF momentum when an action is taken. To me, having a sense of that, is what makes most any game exciting.
Knowing when to spend that hard earned momentum for gain or avoidance feels like real life scenarios and ultimately is practice for it.
May 1
at
6:53 PM
Relevant people
Log in or sign up
Join the most interesting and insightful discussions.