Notes

Game: castlegrief.itch.io/kal-arath

Character: Pralek: “You desire more than anything to become a champion within the Black Legion, the dread force that serves Akkai and enforces his awful will across the steppes of Kal-Arath. You’ll have to prove yourself by winning the grand tournament at the fighting pits in Kar’Eld.”

Used oracles to determine how far from the great city of Kar’Eld Pralek is - 5d6=17 hexes.

Am I in a settlement now? No, but there is one 6 hexes South - not in the same direction, but there is a local fighting pit there and Pralek hopes to start his career there in the village of Orom.

Stats: STR +1, TOU 0, AGI +2, INT 0, PRE +1

HP: 6

Fate Point: 1/session

Load: 9

Equipment: Short Sword

Rations: 2

Let’s begin!

Day 1. Winter.

Weather: Intense blizzard strikes. No travel possible. Foraging not possible. -3 to getting lost.

Lost? Yes.

Pralek tries to find a cave or something out of the wind as his poor gear is not suited to this kind of extreme; he fails to do so. He cannot survive long in this harsh weather.

Another hard beginning!

He wraps himself in his ragged cloak and tries to wait out the night and the storm. -1 ration. 1 left.

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