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2020 1:1 time recovered, demonstrated, proven. Rejected by the entire d&d world.
2021 “Always On” Braunstein event run during July demonstrating that 1:1 time opened up entirely new realms of gameplay.
2022 Multiple 1:1 time campaigns converge in Brovenloft, a massive “Always On” Braunstein event.
2023 Broriental Adventures explodes. In an effort to make an event that is replicable, Jeffro runs a Battle Braunstein session in an existing campaign.
2024 A dozen people run session Braunsteins in the spring. Jeffro demonstrates that a Traveller campaign can be run entirely out of a connected series of Braunsteins of varying types. Brozer condenses four years of Braunstein experimentation into a single didactic module.
2025 Umbros compiles every useful Campaign/Braunstein technique developed within the scene into a single place. Drakonheim demonstrates that a large type II style Braunstein can run continuously for many months thanks to SEEN. A killer convergence of convergences is produced.
2026 Nappendexia runs a month-long “July” type Always On event that (possibly) doesn't result in referee burnout.
Every idea that I ever tried with these games is in active, ongoing development. The problems that were previously an excuse to dismiss the entire effort are… actually being solved.
