Same revenue. Opposite problems.
Which shopping app would you fix first?
Both apps generate $310K/mo.
But the paths couldn't be more different:
Shopping App A
+ Cheap installs. $1.60 per user.
+ Strong Day 1 – 26% come back.
- By Day 30, just 4.7% still active.
- Only 6 out of 100 users ever make a purchase.
Shopping App B
+ Whoever survives Day 1 – stays and pays.
+ 9.1% still active at Day 30.
+ 15 out of 100 become buyers.
- Every install is a fight. $5.20 per user.
- Most never come back after Day 1.
Same $310K. Opposite conditions.
Which app would you rather fix and why?
Let's share some thoughts.
Source: AppsFlyer benchmarks website –