Here is a follow-on to yesterday’s post about using Claude Code to generate games (as an illustration of using agentic AI to explore ideas).
Claude did it again, and I'm currently play-testing a really weird but incredibly gripping "expansion pack" it devised for an old 1990's video game remake. The expansion back is based on Julius Caesar's battle of Alesia (made famous by Avalon Hill in the 1970's as a board game).
I'm including some screenshots. The Substack backstory is here: natecombs.substack.com/…
A takeaway is that Generative AI ain't your AI from even nine months ago. The developments in the last 6 months or so have transformed my old-school board gaming opportunities.
Several key points about the example here:
* ChatGPT provided the original research and prompt for Claude Code.
* Claude Code performed the implementation.
* I am currently playtesting it (providing criticism which Claude Code addresses with new implementation)
The map was reconstructed from text sources, including (provided by ChatGPT):
* University of Chicago “Penelope” (Thayer) Caesar text
* The Latin Library
* Encyclopaedia Britannica
* Musée d'Archéologie nationale
Links:
History:
en.wikipedia.org/wiki/B…
Example of a recent remake of the 1970's board game:
kickstarter.com/project…
The backstory (Substack):
natecombs.substack.com/…