do you see what someone did with Opus 4.8?
Built a fully playable multiplayer League of Legends clone. Under a day. Every champion, every animation, every map. All SVG code. All AI generated.
2.7 billion tokens consumed. $6,600 worth of compute. He paid nothing. Pro Max subscription covered it.
That is a game studio running on one subscription.
If you have not set Opus 4.8 up properly yet, following article is where to start.