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Oct 12, 2022Liked by Casey Newton

Thanks for this! Lovely illustration 👌🏻. But when you quote Boz saying "We know VR can solve real problems that people have" - I have to say, I'm still struggling to understand which ones exactly. None of the examples given above sound to me like "real problems". Are there statistics about which Quest apps are the most popular? Would be interested to know how many of these solve real problems

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